
"An interactive installation where visitors contribute their own input and become part of the experience."
How might we make the installation stick in Memory, Invite Re-Experience, and Spark Emotion?
and someone said…

Interaction Stages

Each visitor creates and customizes their own character, making the experience personal and emotionally engaging.

Each player’s character mirrors their movements via live motion tracking, creating an immersive and responsive play experience.
Visitors Journey








Defining a Space


Character Input


Game Mechanics

Developing Game Logic in TouchDesigner

Game Testing

The game was tested to fine-tune movement and speed using Kinect, ensuring smooth and responsive interaction.

Scoring and collision systems were tested to create balanced, rewarding gameplay.
UI & Visual Design







